ALaRI Hang Glider

Search form

Education and Innovation in Embedded Systems Design

USI Università della Svizzera italiana, USI Faculty of Informatics, Advanced Learning and Research Institute USI Università della Svizzera italiana USI Faculty of Informatics USI Advanced Learning and Research Institute
TitleLearning Java by a Card Game: A Case Study
Publication TypeConference Paper
Year of Publication2007
AuthorsDerin, O.
EditorTaisch, M., and J. Cassina
Conference NameLG2007: Proceedings of Learning with Games Conference
Date PublishedSeptember 24-27
Conference LocationSophia Antipolis, France
ISBN Number978-88-901168-0-3
Keywordsassignment, card games, case study, java, pedagogy
Abstract

To teach Java programming language better and in a more enjoyable way, we developed a framework for card games that allows students to write and test their own intelligent players. This paper briefly describes the design of the framework, the advantages of using it to assign homework and reports our experience with a class carried out in our institute.